advanced photoshop

Create Vintage Textures Part 2

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Tips & Tutorials, by Adam Smith

Create vintage looks inside of Adobe Camera RAW and Photoshop

In Part 2 of this tutorial, we explore ways to adjust Kelvin scale to create the perfect base image, then edit this in Adobe Camera Raw.

Images are then imported into Photoshop and merged with our created sand/thread textures to produce authentic vintage photo effects.

Let’s continue…

Shoot with Kelvin

As with every snap, we must start by establishing shutter speed, aperture and ISO, relevant to the scene being shot. We then must turn our attentions to White Balance.

Nearly all cameras have custom White Balance settings, with high-end camera’s shaving the ability for manual colour temperature tweaks.

If the camera being used doesn’t have the option for Kelvin scale adjustments, use the included presets.

We want to warm the image up, so we set our preset to Shade Mode. We are now telling the camera that the image is too cool, so it will flood the sensor with warmer (orange) tones, raising the temperature.

This is the base of our Lord Kelvin effect and the first step in our vintage image effects.

If we’re able to dial in the settings manually, we apply a high setting value. Once more, bear in mind your conditions; as we were shooting in the snow, we pushed these up to 10000K.


Create Vintage Textures Part 2


Create Vintage Textures Part 2

Convert in RAW

Edit exposure

Open your image inside the Raw interface. Here we’re using version 7, free with Adobe Photoshop CS6. However, you can still achieve similar effects with older versions. Simply boost exposure, enhancing shadows and highlights using the Whites, Blacks and Clarity sliders. You can also enhance further using Highlights and Shadows (version 7 only).

Create Vintage Textures Part 2

Split Toning

Activate the Split Toning options and set Highlights>Hue to a warm orange colour at a value of 40; also set Highlights>Saturation at 40. Set Shadows>Hue to a rich purple colour at a value of 275. Set Shadows>Saturation to 55. Set Balance between -1 and -5.

Create Vintage Textures Part 2

Add a vignette

Activate the Lens Correction options and set the sub-menu to Manual. Here, you can add a vignette to your image edges, which will come in handy later. We have set the Amount at -65, Midpoint at 35. You may want higher values if shadows are softer in your image edges.

Create Vintage Textures Part 2

Apply vintage texture

Base texture

Copy and paste in one of the examples from the disc, which has a lot of red thread showing. Set this layer’s blend mode to Linear Light, setting Opacity at 50%. Select Layer Style>Blending Options>Blend if. Shift-click and split the This Layer white point, dragging it to the middle of the slider

Create Vintage Textures Part 2

Add grain

Enhance grain effect by adding another texture on top of the last. Desaturate this new layer and set the blend mode to Hard Light. Split and drag the Blend If>This Layer white point for this layer all the way to the left. Now add the DSC_1964 wet sand texture and set blend mode to Soft Light.

Create Vintage Textures Part 2

Add Curves

Align the DSC_1964 layer to create worn edges. Also add a Curves adjustment layer, set to Blue channel mode. Click and drag the bottom left shadow point to the top right corner of the first grid box; setting Input at 60 and Output at 65, finalising your vintage photo effect.

Create Vintage Textures Part 2

Click here for Part 1 of this tutorial…