advanced photoshop
Nov
24

Active Graphics: Part 2

Posted in:
Tips & Tutorials, by The Advanced Photoshop Team

Adam Smith reveals how to grasp his graphics mash-up, then go it alone creating your own styles!

Active Graphics: Part 2

Thanks go out to Adam Smith for this tutorial. See more at www.advancedphotoshop.co.uk/user/Adam. See part 1 here!
 

Step 9: Amorphous shapes

Active Graphics: Part 2

We’ve integrated a grunge texture to our model’s leg using Stock.XCHNG’s ‘929472_16529765.jpg’, with Hard Light blending and a layer mask. We’ve also applied a host of amorphous shapes using nothing more than the Shape tool. These are rasterised white shapes, selected, with shading applied using 30-90% Highlight Range Burn brushes. 10% Opacity soft white and black brushes can be applied to heighten 3D effects.
 

Step 10: Extra elements

Active Graphics: Part 2

Let’s add more elements of interest. Create a block displacement effect on your model’s shoulder by selecting and duplicating from your model layer, with the Rectangle Marquee tool. Apply the shattered glass effect by recreating techniques in our Glass effects boxout – or import the ‘glass effect.psd’ file from our resources CD. Glass layers may need to be duplicated several times, or applied with Multiply blending modes for noticeable effects.
 

Step 11: Electro lights

Active Graphics: Part 2

Create a new layer and set a Screen blending mode. Select a hot pink brush set to Color Dodge at 15% Opacity and apply this to the front of your model. Copy and Paste in marker pen textures (‘marker.jpg’) and apply a Multiply blending mode. Tweak the opacity and scale and transform colours using Hue/Saturation options.
 

Step 12: Placed sphere

Active Graphics: Part 2

Behind both the model and triangle layers, place a new hot pink shape layer, using the Ellipse tool. We’ve added more amorphous forms around this. We’ve also applied two black circles, matching up with the triangle edges, creating symmetry of sorts. Both have applied Black to white Angle Gradient Overlays, with Opacity set at 40%. Apply Color Dodge blending to the bottom right circle.
 

Step 13: 3D elements

Active Graphics: Part 2

Open the ‘A 16770.jpg’ and use the Magic Wand tool, set to a Tolerance of 30, to select the white background. Erase and Copy and Paste in your paint stock, resizing over your model’s shoulder. Apply a Multiply blending mode, and duplicate and place a couple more times. Next, open the ‘3D triangles.psd’. Copy and Paste in triangle elements, layering them around your model’s waistline.
 

Step 14: Bird attack

Active Graphics: Part 2

Place some 3D triangles moving out from your hollow torso, then apply slight Motion Blur to create movement. Open the ‘iStock_000006259631.jpeg’, then select, Copy and Paste in your bird image. Resize and position, applying a Red to transparent fx Gradient Overlay, Scale at 68%. Also apply Drop Shadow effects from the same option set. Now insert the ‘iStock_000004675846.jpg’ into your image.
 

Step 15: Eagle Eye

Active Graphics: Part 2

Place this over your triangle layer (see thumbnail) and apply a Screen blending mode. Integrate edges using a layer mask and change tones to pink using Hue/Saturation. Complete the intended effect by creating laser eye elements coming from your bird, on a new layer, applied with a hard-edged light pink brush.
 

Step 16: Pen Shape Tool

Active Graphics: Part 2

We’ve reproduced this effect, excluding applied gradients, using the ‘Bird of prey majestic.jpeg’, in the bottom right spot of our image – this time using orange tones. Adding to this effect, we’ve created numerous coloured shape layers fitting with our overall colour scheme, bursting from our hollow model, using the Pen Shape tool. Creating these shapes, using selection tools applied to photo stock, creates more diversity in your aesthetics.
 

Step 17: Other extras

Active Graphics: Part 2

Grasping the general rules of this tutorial, you can now go ahead and create more elements – just go crazy. We’ve added skull stock and mixed media textures, set to Multiply blending mode. More 3D triangles have been added, scaled up and blurred to create realistic D.O.F effects. Lines and scribbles are applied throughout using simple hard-edged brushes, and shadows are created with soft brushes, which are blurred and set to Overlay blending mode.