This tutorial is for 3D artists who want to take their rendered image a step further by using render passes to quickly build and adjust your final illustration. Combined with Photoshop’s powerful colour and adjustment tools, rendering images in passes in 3D software allow us a lot of control over the final look and feel of the rendered image. This enables you to inject real personality and uniqueness into your 3D rendered illustrations as well as cut significant time from the iterative process of rendering high-resolution images.
You will learn how to use different passes, such as specular and reflection, from 3D rendering software to quickly adjust the final look of an image on the fly and blend different elements into a cohesive image. Additionally you will learn how to use adjustment layers to tie various elements together, add depth, smoke, glow and flare effects to add finishing touches to your illustration.
Finally you will learn how to use Photoshop adjustment layers to experiment and develop the final colour and tone of the illustration to achieve professional results.